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Heartstopper Aura -

 

Ojin covers themselves in a veil of shadow flame, both protecting themselves from photomancy spells of equal or lesser rank. Creatures caught within the aura will find themselves suffering from severe atrophy and necrosis, taking one full rotation to deteriorate a section of flesh.

Shadow Golem -

A towering golem made of bone and shadowvoid flesh, this golem serves two purposes: Defense and Offense. Ojin may inhabit the golem despite it having no inherent entrance. It it's current state, the golem is only armed with a bone blade which erupts from and retracts into the flesh of either arm.

Necrotic Bonds -

Ojin focuses on an area in front of themselves, summoning a cylinder of soulfire from floor to ceiling that exists for up to three rotations. Creatures caught in this cylinder have their physical and mental processing speeds reduced by one stage, repeating up to three times, once per rotation, should the creature not leave the confines of the spell.

Necrotic Poison -

Ojin either fills up a space in their sight with visible necrotic gas which quickly fills a small space, or fires it out in a cone originating from Ojin that is equally as wide as it is long at the farthest end. Creatures that come into contact with this spell take no immediate damage, but are marked. Once the marked debuff expires (two posts) it will detonate, causing minor injury to those effected. If a creature fails to exit the area, or is struck by it again, the mark will reset and the ending effect will increase by one rank.

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